One of the secondary effects of the coronavirus has been an increased interest in eSports and day trading. The lack of live sports has left a significant entertainment void, causing entire demographics to find alternatives. Historically speaking, competitive events have been a mainstay for people during times of stress and uncertainty. Unfortunately, the coronavirus pandemic has erased this outlet. Combined with the renewed interest in remote working, eSports have never been more attractive.
Video Game Sports
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For the uninitiated, eSports are competitive gaming events. Titles like Fortnite, Call of Duty, and League of Legends bring in millions of dollars in championship money and popular endorsement deals to a worldwide audience. Even before COVID-19, the eSports industry had experienced massive growth, generating over half a billion dollars in Asia in 2019. The online nature makes these eSport events popular for the growing demographic of Generation-Z. Being able to fill the gap left by live sports is simply the catalyst for exponential growth in the future.
Professional cyber athletes like Richard Tyler Blevins, aka Ninja, have created devoted followings on Twitch and Youtube. Ninja is perhaps the most popular name in eSports, earning 14.7 million followers on Twitch while competing in international tournaments. This popularity is not limited to computer gamers. After streaming with the musical artist Drake and appearing on the Tonight Show with Jimmy Fallon, the gamer is looking at a career in Hollywood. A gamer going mainstream is a massive indicator for the market.
Large companies are taking note of this new trend in entertainment and moving to attract new audiences. In May, the streaming platform Twitch reported that its viewers watch twice as many hours of content compared to December 2019. The May numbers are 1.72 billion hours viewed compared to 867 million hours. The Amazon-owned streaming service is also creating an eSports league designed specifically for underrepresented minorities.
Like all emerging markets, the growth of eSports is not without its hurdles. Logistic issues can cause lags in connection speed, causing millisecond delays that can throw off reaction time. Algorithms called “Aim Bots” can give an unfair advantage to unscrupulous players. And online betting services for events can be stingy in their payouts while operating with little to no transparency.
It is for these reasons that the DMScript team is addressing the needs of the eSports community with a blockchain solution. We will go into more detail in the next article about how DMScript is planning to fix these problems, while also creating a DeFi and Staking solution.
Website – https://dmscript.com/
Whitepaper – https://dmscript.com/whitepapers/wpeng.pdf
Medium – https://medium.com/@dmscript
*This article has been sponsored. The Daily Chain encourages you to carry out your own research before you make any form of investment and educate yourself about how to stay safe in the crypto space.